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SLOT 09 // LIVE · DIORAMA V2

TINY//TRAIN

ONE CONTROL // THROW THE POINTS
DISTANCE0 M
ROUTES00
POINTSLEFT
SCENERYFOREST
BEST00
SIGNAL BOX READY // Routes grow out of the landscape. Choose before the points lock.
LEFT // CLEAR LINE
RIGHT // CLEAR LINE
SIGNAL BOX // DIORAMA V2

ONE TRAIN. ONE WORLD. REAL POINTS.

The locomotive drives itself through one continuous miniature landscape. Tap once to physically throw the upcoming points from left to right before the train reaches the lock marker.

Not every fork is simply safe or deadly. Scenic lines, express cuts and station routes can lead toward different landscapes; blocked lines still end the journey.

TOUCH: TAP SCREEN OR BUTTON
KEYBOARD: SPACE / ARROWS
BRIGHT SIGN = SELECTED ROUTE
DASHED / X = DANGER LINE
▲ PINE FOREST❄ SNOWY PASS≈ SEASIDE▰ TUNNEL⌂ VILLAGE≋ DESERT═ HIGH BRIDGE

Play TINY//TRAIN — a free miniature pixel railway game

TINY//TRAIN is a one-control railway arcade game viewed as an elevated miniature diorama. The locomotive drives continuously while you throw physical track points before each junction and choose which branch the train will actually follow.

A continuous railway world instead of scene changes

The landscape is spatially continuous: pine forests gradually gain snow, mountain country opens into coast, villages glow beside the line, tunnels darken around the locomotive, deserts roll into the distance and high bridges cross deep water. Biomes overlap across hundreds of metres rather than instantly swapping backgrounds.

Safe, scenic, express, station and danger routes

Some junctions ask you to avoid a blocked line. Others offer two valid choices such as a scenic branch, an express cut or a station route. The points visibly move into alignment, the track curves through the world, and the train follows the branch you selected.

Your best route count is stored only in this browser. No account or download is required, and the game works with touch, mouse or keyboard.