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SLOT 08 // LIVE

BRICK//BREAK

MOVE // LAUNCH // BREAK EVERYTHING
LEVEL01 / 10
LIVES3
SCORE0
BEST0
EFFECTREADY
CARTRIDGE READY // The first wall already has a tunnel. Find it.
TEN LEVELS // ZERO WARM-UP

FIND THE GAP. GET THE BALL INSIDE.

The ball begins on the paddle. Move LEFT or RIGHT, then LAUNCH. Hit near a paddle edge to change the angle. Some brick walls have openings that let the ball get trapped behind them and chew through the field from inside.

Special bricks drop both help and trouble: wider or narrower paddle, multiball, slower or faster balls, a temporary floor shield — plus chain bricks that detonate neighboring bricks immediately.

LEVEL NAME // POCKET GATEKEYBOARD // A/D OR ←/→ · SPACE TO LAUNCH
+WIDE
NARROW
×3MULTI
SSLOW
FFAST
SHIELD
CHAIN

Play BRICK//BREAK — a free retro brick breaker

BRICK//BREAK is Pocket Arcade’s old-school paddle-and-ball cartridge: ten handcrafted brick fields, three lives, score chasing and increasingly fast rebounds. The first stage already includes tunnel openings, power bricks and a chain-reaction target, so there is no empty tutorial level before the game becomes fun.

Tunnel shots, power drops and chain reactions

Several stages build hollow pockets, vaults and narrow openings into the brick field. Threading the ball through a gap can leave it bouncing above the wall, rapidly clearing bricks from the inside. Special bricks release capsules for a wider paddle, multiball, slower shots and a temporary bottom shield — but other drops shrink the paddle or accelerate the ball. Chain bricks burst their neighbors immediately and can cascade into another chain brick.

Ten stages that keep getting meaner

Later levels introduce two-hit and three-hit bricks, smaller paddles, tighter internal corridors and faster starting ball speeds. The controls remain simple on every device: hold left or right to move, then press launch when a new ball is sitting on the paddle. No account or installation is required.